"We believe that fans of this genre will rejoice when they get their hands on StarDrive 2," DiCicco continues. StarDrive 2 will make its debut at the Game Developers Conference in San Francisco, Ca, in March. Gamers can research hundreds of technologies, including technologies unique to their race, and build ships in the custom ship design mode before taking them into real-time battles packed with stunning visuals and sound effects.Īdditionally, Zero Sum Games plans to double down on its commitment to user-generated content with StarDrive 2 by integrating Steam Workshop support directly into the game. In Zero Sum Games' sequel to the popular original PC title, players can build a space empire and command huge fleets turn-by-turn in an immersive, living galaxy filled with nine alien races, pirate factions, galactic lore and mystery. We are dedicated to our community and we're excited to start showing off StarDrive 2 to our fans." "Here we have taken everything we have learned - our successes, our failures, and our passion - and made a 4X game that we are incredibly proud of. "StarDrive 2 represents the culmination of two decades of love for the 4X genre and five years of work on the StarDrive universe," says Daniel DiCicco, CEO of Zero Sum Games. With an SRP of $29.99, Iceberg and Zero Sum plan to reward owners of the original StarDrive with a loyalty discount of 33% on StarDrive 2. Haarlem, The Netherlands – Febru– Following last year's barnstorming debut for real-time 4X strategy game StarDrive, publisher Iceberg Interactive and developer Zero Sum Games have teamed up again to publish StarDrive 2, the revolutionary turn-based sequel, featuring real-time combat, coming to Steam, other digital channels, and boxed retail in September 2014. Turn-Based Sequel Warps Into 4X Space in 2014 First Screenshots Revealed ![]() ![]() ICEBERG INTERACTIVE AND ZERO SUM GAMES ANNOUNCE STARDRIVE 2
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